> Forest of True Sight > Questions & Answers Reload this Page What a req really does.
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Old Dec 15, 2005, 12:52 PM // 12:52   #21
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Quote:
Originally Posted by Pharalon
Edit: lo and behold, as with everything gw related, the answer can be found in one of Ensign's articles. People need to be forced to read every one of those before they are allowed to post in here..
Unfortunatly, in this very case, Ensign's article is incorrect/unclear. It says that energy bonus drops to +3 if you don't meet the attribute requirement. But as several people in this thread have checked, there are items that drop to +5, not +3, or maybe even other values.

[edit]Sneaky Ensign slipped in his explanation above while I typed this post.[/edit]

Last edited by Tetris L; Dec 15, 2005 at 12:54 PM // 12:54..
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Old Dec 15, 2005, 12:58 PM // 12:58   #22
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Quote:
Originally Posted by Tetris L
Unfortunatly, in this very case, Ensign's article is incorrect/unclear. It says that energy bonus drops to +3 if you don't meet the attribute requirement. But as several people in this thread have checked, there are items that drop to +5, not +3, or maybe even other values.
Quote:
Originally Posted by Ensign
However, if you get a +12 focus - a +10 focus with an internal +2 modifier - you'll get 5 energy from equipping it, even if you don't meet the requirement.
I'd say that's a fair assesment of how things work. I hazard to guess that's why you get so many seemingly godawful purples. They've got hidden internal modifiers (+2 base en, +3 min/max damage, -1 base req etc) which 99% of the time you don't even know exist, because it's jsut bundled in with everything else, instead of being listed separately.
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Old Dec 15, 2005, 02:37 PM // 14:37   #23
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Wow... I actually missed something in that article. But then again I don't really have a reason to go below requirements anymore. Is there a list of internal mods, complete or otherwise?
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Old Dec 15, 2005, 02:54 PM // 14:54   #24
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Quote:
Originally Posted by Savio
Is there a list of internal mods, complete or otherwise?
If the mod is internal (i.e. invisible), how would anyone be able to compile such a list?
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Old Dec 15, 2005, 05:38 PM // 17:38   #25
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by comparing items, I guess, and seeing if there are differences; I mean, you can get a 6-28 axe and that's max. However, you can also get 7-27 and then, obviously, there's an internal mod.
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